![]() That will CC the target, like Shockwave or Wrecking Ball. When using Detonate try to time it right as you hit an enemy with another burst damage weapon ability, or something Preferably the targets willĪlready be under some kind of CC effect, or exhausted and unable to dodgeout of them. Save your Detonate for when there are multiple targets stacked on top of one another. This will catch them off guard and will not be dodged in many cases. You can activate your Detonate and then use Charge to "deliver" your explosion and time it right as you meet aĬlump of players. The ability detonates so you can catch enemies off guard and not be bursted down. The goal is to start the ability and wait a short duration and attempt to dive in right as Try to avoid using Brutal Heartrune of Detonate while you have low health or are being focused on. You have a pocket healer, you are a dedicated ranged build, or you simply do not care and want to gamble, If you want to snowball and have insanely high damage, Invigorated Punishment is the better option. TLDR: If you are medium armor, want more consistent damage, or you have a high chance of death, ![]() More advantageous to use Invigorated Punishment. It is a wasted perk, especially if this happens multiple times, or in the middle of building stacks. If you are playing a light armorīuild, or one that is frequently diving into melee, you have high chances of dying. When making this decision you also have to think about your likliness to be killed. Not stack if those technically kill the target, making it inconsistent and not worth using in some builds. In some cases, even though an ability deals the final blow, the damageĬalculation may register that a persistent damage source, or DoT, dealt the final blow. Many sources of persistent damage or DoT effects. This is the case forīlunderbuss and War Hammer builds in light armor.īut for other light builds that can do very high burst damage, such asīlunderbuss and Ice Gauntlet, the weapons have In most light armor builds, or ranged builds, it can be very strong to snowball kills with Mortal Empowerment,Īnd drastically increase your damage potential. Makes it way easier to inflict stun on monsters.6.3.1. Less important than Weakness Exploit, but still desirable if you can get it Makes it faster for players to charge attacks Increases the speed of charging for the weapons Increased damage when focusing on a single targetĪn integral skill if using high Affinity builds It will also increase Affinity at higher levels High Stamina, Def 4★ Build Recommended Weapon Weapon NameĪttack Boost Lv 1, Defense Boost Lv 3, Speed Sharpening Lv 1, Stamina Surge Lv 1, Marathon Runner Lv 1, Critical Eye Lv 1 If you should so desire, adding on the Bone Mail and Bone Vambraces to also trigger Stamina Thief would be an interesting changeup to this build as well. This skill is perfect for the hammer, so it comes strongly recommended. The Bone Coil has the effect of reducing the duration of your charged attacks. Hammer - Low Rank Builds Equipment That Can Be Made For 2★ Quests Recommended Weapon Weapon NameĪttack Boost Lv 2, Critical Eye Lv 2, Focus Lv 1 It's also possible to switch out armor that helps reduce duration time for charge attacks if that is your preference. Slugger and Stamina Thief are perfect for a weapon that deals blunt damage like the hammer. It's also possible to get 100% Crititcal Boost and Focus on this build as well. The Nargacuga weapon has a whopping 45% affinity, and you'll also be able to get 95% Exploit Weakness. Recommended Weapon Weapon NameĪttack Boost Lv 4, Focus Lv 3, Weakness Exploit Lv 3, Latent Power Lv 2, Defense Boost Lv 2, Speed Sharpening Lv 1, Flinch Free Lv 1 ![]() ↓ This build doesn't require the use of a Talisman. Narga Dragonheart Build Recommended Weapon Weapon Nameĭragonheart Lv. ・Requires you to be less than 80% max HP to maximize ・Highest Affinity is 85% when hitting weak spots ![]() ・Damage is top-class and is similar to the Tigrex Hammer Rampage Dragonheart Build Recommended Weapon Weapon Nameĭragonheart Lv. ・Affinity maxes out at 70% when hitting weak spots ・Silkbind moves are further improved by the Rampage Skill ・Damage is top-class and is similar to the Rampage Hammer Tigrex High Attack Build Recommended Weapon Weapon NameĬritical Eye Lv. Hammer Weapon Tree Best Hammer Endgame Builds 3.0 Update Build ![]()
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